The 3 Sacred Relics
Garlic, Silver Bullet, and Torch. Only one complete set exists across the entire fortress. Finding all three is the only key to unsealing freedom.
A continuous multi-floor gothic escape labyrinth where the castle itself changes in your hands. Explore the maze, manipulate stone topology, and outsmart the immortal horrors within.
Designed natively for kinetic spatial gaming. Every physical rotation alters castle connections in real time.
You play as Van Helsing, trapped inside Count Dracula’s shifting fortress. Escaping requires spatial deduction, strategic twists, and collecting the 3 sacred relics hidden in chests across the floors.
Garlic, Silver Bullet, and Torch. Only one complete set exists across the entire fortress. Finding all three is the only key to unsealing freedom.
Each floor hides 3 ancient chests. Exactly 3 chests in the whole castle hold the required relics - the remaining chests are empty decoy traps.
The iron exit gates remain sealed. Only when all 3 relics are in your possession does the gate unlock, allowing Van Helsing to escape alive.
Van Helsing carries 4 wooden stakes defending him from the dark. Each direct strike from castle monsters breaks a stake. Losing all four is fatal.
Vampire fangs scattered throughout the castle halls. Collect them during your escape to beat personal and all-time records.
WOWCube® is an extraordinary hybrid of a physical puzzle and an interactive game console. 8 microcontrollers, 24 IPS screens, and custom magnetic communication channels create a living tactile game world.
3 displays per corner cubit, rendering independent 240×240 visuals at crisp density without touch obstruction.
Each corner module runs a dedicated ARM processor communicating over high-speed magnetic connectors.
Embedded gyroscopes and acoustic sensors detect rotation angles and double-knock taps with pinpoint precision.
Each castle resident follows strict behavioral rules and movement patterns across the cube.
Exact behavioral mechanics, movement restrictions, and vulnerabilities for each entity in the fortress.
VLAD
Deadly in human form. Stalks the halls hunting Van Helsing. Striking him in human form damages your wooden defense stakes.
BAT
Completely harmless while in flight. Ignores closed doors, flying freely through castle shafts and migrating between different floors.
FRANK
A massive brute confined strictly to a single floor - cannot climb stairs. Terrified of fire: an ignited torch drives him into panicked flight.
GEORGE
Mild-mannered and harmless as a man during normal daylight. Paces calmly without posing any threat to Van Helsing.
WOLF
Under the full moon, George morphs into a feral wolf. Roams the entire castle, climbs stairs between floors, and aggressively hunts Van Helsing.
ZOMBIE
Shambles endlessly inside its own chamber and never leaves it. Can be aggressive if approached, blocking access to chests and exits.
HELSING
Controlled by cube tilt. Trapped in Dracula’s fortress, he must collect 3 key items (Garlic, Bullet, Torch) to unlock the castle exit gate.
Available exclusively on the official WOWCube® store.
DraculaR is an original indie game project developed for the WOWCube® Entertainment System.